Cubic Global Defense (CGD) has secured eight additional orders for the delivery of immersive game-based courseware that would help support the US Navy’s littoral combat ship (LCS).

The eight new orders have a combined value of $16m and form part of a larger indefinite delivery / indefinite quantity (IDIQ) contract, which aims to support the navy’s LCS through the development and delivery of immersive game-based courseware.

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Cubic’s Orlando, Florida branch will be responsible for the development of the immersive virtual shipboard environment (IVSE) under the arrangement.

“We are pleased to continue our support for the US Navy with the creation of virtual and immersive training courseware that aligns with our NextTraining strategy.”

The project will be carried out in alignment with the US Navy’s Ready Relevant Learning initiative.

Cubic Global Defense president Dave Buss said: “We are pleased to continue our support for the US Navy with the creation of virtual and immersive training courseware that aligns with our NextTraining strategy.

“The additional delivery orders underscore our commitment to providing the navy with innovative, cost-effective training solutions that are aligned with the Chief of Naval Operations’ vision of achieving high-velocity learning through 21st century technology.”

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IVSE is an advanced learning solution for the US Navy’s LCS training programme that provides trainees with a photo-realistic, three-dimensional virtual environment in order to train them in a wide range of tasks in settings that are virtually identical to real-life scenarios.

The latest orders are expected to add new functionality and virtual content to the current LCS training environment.

Cubic Orlando Operations general manager Ray Oliver said: “Cubic truly has a unique team structure where we integrate learning science and technology to meet our customers’ training needs.”

Cubic’s Orlando site currently employs more than 260 personnel and offers a studio environment that supports the advancement of game-based training.

The company previously received four additional delivery orders worth $22m in October last year to support the LCS’s immersive game-based courseware.

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